![]() The Director gets to decide, at this point, what the overall Mission should be (and also possibly whether there is a Fake Mission) as well as the Thesis for the campaign (because what it a good role playing campaign without a solid morality lesson or social message baked into it, right?). With that settled, the Director can get on with the business of having the group tell him what they want him to Direct them toward, and at what speed, and in what fashion. Again, if no one volunteers, a die roll will forcibly volunteer someone. Only after all of this has been set in stone (the first rule of Blackwind is that choices, once made and finalized, are irrevocable–unless the group unanimously agrees that changing something would improve the dramatic narrative) does the subject of who the Director will be get broached. Note that each and every one of these campaign aspects must be unanimously accepted by the group before proceeding to the next aspect any hold-outs must be bribed or beaten into acquiescence (or else excommunicated from the group, which is given as a viable option in the book). After selecting a Secretary (if no one volunteers to do this job, dice are tossed and the winner gets the honors) the group must then decide upon a Genre (and possibly Sub-Genre, though the group must also decide if that is something they want to have or not have), a Context, a Group, a Theme, Enemies, the Type of Plot, an Antagonist, and a Structure Type. The Director is not selected until the end of the campaign foundations creation session. The Secretary is the person who will be organizing the creation of the campaign’s foundations. The Secretary is not the Director (although the Secretary might end up being the Director). Step one, once everyone has seated themselves at the gaming table, is to select a Secretary. Following the book’s rules, going into the first session we do not know who the Director will be, what campaign we’ll be playing, or even what genre we’ll be playing. The first session would be the group sitting around and creating the campaign by committee. Insofar as using this as a one-shot is concerned, its very foundation rules that out. In response, Wolf wrote a review that I’m sharing here with his permission. I was talking with my RPG buddy, Wolf, about doing a one-shot session with our group and I sent him the Blackwind Core Rulebook to see if it would work. When the core rulebook came out, Elisa Mignemi, one of the authors, gave me a copy. “Whether you are planning an action-packed adventure, a journey to exotic lands or a sordid tale of murder and intrigue, the Blackwind System will support you through every step of the process.” Many moons ago, I covered the Kickstarter for the Blackwind Project (now Blackwind ), an RPG they describe thusly: ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |